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Premium projectOpen WorldSample listing

Open World Gangster Simulator

City sandbox with mission scripting, driving, NPC traffic and a persistence layer.

Screenshot 1 to be added
Screenshot 2 to be added
Screenshot 3 to be added

0 of 3 gameplay screenshots added — the studio uploads real captures from the project before the listing goes live.

Gameplay trailer

Gameplay video added with the real listing

Game overview

An open-city sandbox project: a streaming district, drivable vehicles, NPC traffic and pedestrians, mission scripting tools and a save system that persists world state. Built as a production base for a larger title.

Features

  • 1Streamed city district with day/night cycle
  • 2Drivable vehicles and traffic AI
  • 3Pedestrian crowds with behaviour states
  • 4Mission scripting and save system

Gameplay mechanics

Vehicle handling and damage model

Mission objectives with fail and retry states

Reputation and progression tracking

Customization possibilities

  • Swap city art, vehicles and pedestrian sets
  • Author missions with the scripting assets
  • Retune AI density for target hardware

Technical specifications

Genre
Open World
Unity version
Unity 6
Render pipeline
HDRP
Platforms
PC, Console
Technical requirements
Aimed at desktop and console class hardware; the city streams in around the player.

Included source code & project contents

  • Full Unity project (scenes, prefabs, scripts)
  • Commented C# source
  • City, vehicle and character art
  • Mission templates and setup guide
  • Playable Windows build

Licensing

Single-studio commercial licence: ship unlimited commercial titles you publish, modify the source freely, and redistribute only inside a compiled game. Reselling or redistributing the source itself is not permitted.