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Zombie Survival Shooter

First-person survival shooter with horde AI, scavenging and base defence.

Screenshot 1 to be added
Screenshot 2 to be added
Screenshot 3 to be added

0 of 3 gameplay screenshots added — the studio uploads real captures from the project before the listing goes live.

Gameplay trailer

Gameplay video added with the real listing

Game overview

A first-person survival base: weapon handling, horde AI with group behaviours, scavenging runs, and a base-defence loop with buildable barricades.

Features

  • 1First-person weapon handling and recoil
  • 2Horde AI with group behaviour
  • 3Scavenging runs and inventory
  • 4Base defence with buildable barricades

Gameplay mechanics

Health, stamina and infection states

Night raids with escalating enemy counts

Crafting from scavenged materials

Customization possibilities

  • Add weapons through a shared weapon asset
  • Swap the environment and character art
  • Retune horde size for hardware targets

Technical specifications

Genre
Shooting & FPS
Unity version
Unity 6
Render pipeline
HDRP
Platforms
PC, Console
Technical requirements
Desktop and console class hardware; the level streams between scavenging areas.

Included source code & project contents

  • Full Unity project (scenes, prefabs, scripts)
  • Commented C# source
  • Weapon, character and environment art
  • AI configuration and setup guide
  • Playable Windows build

Licensing

Single-studio commercial licence: ship unlimited commercial titles you publish, modify the source freely, and redistribute only inside a compiled game. Reselling or redistributing the source itself is not permitted.